#Twisted Shootout
#Copyright (C) 2007 Han Dao
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program.  If not, see <http://www.gnu.org/licenses/>.

#You can contact the author at wikipediankiba@gmail.com
import pygame
import data
import map
import maposition
import mapdata
import itemtracker

class MapEngine:
	def __init__(self,sprites,name):
		self.sprites = sprites
		self.m = []
		self.c = []
		self.mapobj = []
		self.obj = []
		self.move = 0
		self.height = 0
		self.poscompute = False
		self.items = itemtracker.ItemTracker(self)
		self.position = maposition.Maposition(self)
		self.mapdata = mapdata.MapData(self,name)
	def setup(self,p,e,w):
		self.p = p
		self.e = e
		self.w = w
		self.poscompute = True
		self.position.set(self.p,self.e,self.w)